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Old 06-30-2011, 09:19 PM   #1
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Default The Apps Have Finally Arrived!

Thanks to KTG915 for writing that article. Never would have known if you hadn't posted that. His article is here. It's very good.


Yes, today, the new apps and app updates were released to the Zune marketplace. We've all been waiting for a long time for this, and the day has come. The apps include Bees!, Run and Jump, Echoes, Supernova, 3D Picture Puzzle, Notes, Level, Fan Prediction, and Reversi (Othello). We also received updates for the Twitter app, Windows Live Messenger, and Solitaire. Let me break it down with descriptions of the games:


3D Picture Puzzle:
In this game, you shift and turn tiles to solve a puzzle, but two puzzles are mixed together on two different layers. You must switch the tiles from side to side in this challenging puzzle game.

Echoes:
Developed by Halfbrick (studio that released the hit title Fruit Ninja), you can jump into this action-puzzle game. Your goal: Collect all gems that appear in the level. The tricky part is avoiding your "echoes" that run in the path you took to get the gems. After a while, the echos build up, and the difficulty rises.

Level:
A utility app that uses the Zune as a surface and spirit level.

Bees!:
This strategy game involves you sending multiple types of bees to gather pollen, while at the same time avoiding vicious dangerous bears and other wildlife who try to stop the bees. Collect all of the pollen to win.

Fan Prediction:
Predict the final scores of games for college and professional sporting events.

Notes:
Finally, an official notes app to write to-do lists, shopping lists, homework-anything!

Reversi:
An app that lets you play the classic game of reversi or Othello. Play against a bot or friends.

Run and Jump:
This difficult puzzle-strategy game makes you select directional blocks to take certain paths to get to the exit.

Supernova:
Tap on stars to create chain-reactions of exploding stars!

Besides those, Play2Mobile's Tuginator, Bug Splatter, and Young Ninja are still in development. Babaroga, the studio that released Space Battle 2 and Bees!, is also working on three more apps.

Though this was a big app release-the biggest we've seen in a while-what do you think of the apps? I was hoping for more utilities and less games, but we'll see what comes next update.



SOURCE: Zune Marketplace; ABI
IMAGE SOURCE: ABI
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Last edited by ZuFi; 06-30-2011 at 09:40 PM.





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Old 06-30-2011, 09:33 PM   #2
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FINALLY A NOTES APP
im super happy =DDDDDDDDDDDDDDDDDDDDDDDDDDD




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Old 06-30-2011, 09:33 PM   #3
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This is good news. I'll get them later.



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Old 06-30-2011, 09:38 PM   #4
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did they update WLM in this? if not idk why i got the update button...





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Old 06-30-2011, 09:38 PM   #5
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Yeah I'm pretty sure it got an update.



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Old 06-30-2011, 09:39 PM   #6
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Forgot to include the updates. They updated Twitter, WLM and Solitaire.
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Old 06-30-2011, 09:43 PM   #7
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some good titles. NOTES FTW!!!!




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Old 06-30-2011, 10:21 PM   #8
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yay im not insane! i think.





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Old 06-30-2011, 10:38 PM   #9
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Default Updated apps:

these apps have updates:

BBQ Battle

Penalty! Flick Soccer

Solitaire

Twitter

Windows Live Messenger


There you go.







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Old 06-30-2011, 10:47 PM   #10
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My name is in the about page for Run and Jump.




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Old 06-30-2011, 10:50 PM   #11
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Seriously? Awesome!
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Old 06-30-2011, 11:26 PM   #12
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Quote:
Originally Posted by dooglehead View Post
My name is in the about page for Run and Jump.
Anyone recognize my Level?



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Old 06-30-2011, 11:28 PM   #13
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Run and Jump reminds me of one of the Bit. Trip. games. Pretty fun too.



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Old 07-01-2011, 12:01 AM   #14
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Unless you can place real bets with the sports one, it's stupid.




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Old 07-01-2011, 12:03 AM   #15
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I don't think Microsoft supports gambling



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Old 07-01-2011, 12:04 AM   #16
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Quote:
Originally Posted by roguemat View Post
Anyone recognize my Level?
I did! Nice job getting that in there!







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Old 07-01-2011, 12:19 AM   #17
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Quote:
Originally Posted by dooglehead View Post
My name is in the about page for Run and Jump.
Mine too! (I designed level 51)




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Old 07-01-2011, 12:26 AM   #18
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Not to undermine the difficulty of programming, but why did some of these (othello) take so long to release? They don't seems very complex.






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Old 07-01-2011, 12:55 AM   #19
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Quote:
Originally Posted by seifer93 View Post
Not to undermine the difficulty of programming, but why did some of these (othello) take so long to release? They don't seems very complex.
No matter how easy or quick it is, it doesn't matter if it wasn't being made. Let's make a hypothetical and say it took a week (not even close, likely, but for the sake of example). If they started making it when the HD was released, it would be released then. If they started making it last week, it would be released now. It's all a matter of when a dev decides they want to do it.

If I were to peg a guess on how long it should actually take, I'd say at least a couple months for any enthusiast, i.e. for someone who does it in their free time, not as a job.
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Old 07-01-2011, 12:58 AM   #20
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Quote:
Originally Posted by seifer93 View Post
Not to undermine the difficulty of programming, but why did some of these (othello) take so long to release? They don't seems very complex.
I don't think its about complexity so much as it is finding people to do it. You might have noticed that Ms actually outsorced to 2play to make it.


And I like bees (although the controls are bad because you can't control which bee you want to move) but I am very disapointed that fan prediction doesn't include CFL!

---------- Post added at 01:58 AM ---------- Previous post was at 01:56 AM ----------

yays for Locke and me responding at the same time!




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