I'm teaching myself C# as of now, but when I was learning Java in high
school my class made a text-based adventure game (See Hunt the Wumpus
). You basically chooses each turn what you want to do.
"You are in a cell. A floorboard is loose, and a shiny object is beneath it.
What would you like to do?"
B. Move to:
Something along this line, but with graphics instead of text. If you guys
have ever played flash games like the "Escape the Room" kind of deal,
this'd be something like that.
In my opinion it would be easy to make, since there are plenty of
examples, but hopefully that doesn't sound too boring...