Now that was quick. The effort I took to let everything scale correctly within a few changes to variables really was worth the effort back when I wrote the pc version.
So here you go: Space Wars on the ZuneHD.
Quote:
FULL FEATURE LIST:
- Features classic gameplay & maps
- Sounds available
Visist xmr1.bplaced.net for more Xna based games for Windows and ZuneHD.
Lawl, didn't you make the development board just yesterday?
Haha, great job. I'm going to try it out now =D
Yeah and like 3 secs after it I altered the resolution from 1024x768 to 272x480, and was impressed by the fact that nearly everything scaled correctly.
There was literally no work left to do for scaling the app.xD
After playing it, I regret not having voted for control option 2. It's sometimes hard to hit accelerate while tilting.
It's not too hard after you get used to it, though.
Pretty fun =D
I assume you are also not able to visit xmr1.bplaced.net.
Some friend of mine from Hongkong had this problem, too.
Anyway, here's a MediaFire download link.
If you want the sources, too, just tell me and I'll upload those, too.
Pretty much, yeah, except that you have 3 enemies (asteroids + 2 different space ships), as well as 2 weapons, some items to pick up (such as power shield), as well as 18 levels to play through (having different goals, such as survival or picking up a certain amount of objects).