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Old 06-15-2012, 03:11 PM   #1
cdoty
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Default Compiling shaders?

Has anyone tried compiling shaders using Open ZDK/Tegra toolkit?

I've tried compiling shaders, and that completes successfully, but I get an error when linking the shaders into a program. It complains that the program doesn't have enough shaders. When I precompile the shaders, it works fine.

I've tried it in my own software, and modifying threedee.



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Old 06-17-2012, 12:26 AM   #2
Nanaki
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The Zune HD doesn't have the ability to compile shaders on the device, you have to precompile with the NVidia tool and deploy the binary version with the program.



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